Probably a daft question.
I know that if I offset a spawn position from the center of a smart terrain far enough, it will be on a different level vertex id than the smart terrain origin. Easy enough, I can get the new level vertex id from the new position.
The question is, is it possible that the new level vertex id could fall into a different game vertex id than the smart terrain? And if so, is there any way to find the gvid from the lvid and pos?