Hello stalkers.
I finally have some time to get my hands into XRay SDK 0.7.
I want to build a solid mod for CoP since years, but I was missing time to learn how to handle levels.
I already know how to add models, textures and animations for characters, monsters, play with some config files but the main obstacle for me is levels. (my actual job is 3D/2D artist for a video game company so I have the basics covered).
So I am looking for a tutorial or several tutorials explaining the process of editing, compiling a map in Level Editor, and loading this custom map ingame. If possible in english (or french haha). Just the basics of getting a small level to work would be enough, once I could reproduce the process of going from Level Editor to the game I am fine. Thank you.