With Military stalker the Duty trader offers only a piece of bread https://imgur.com/IIKPIZy
, while the Ecologysts trader offers only medical materials and nothing else. The traders`s inventory no longer change at random with each reload, which leads to considerable difficulty when PC wants to purchase more than 30 bullets at the same time. Combined with the insignificant ammo loot from random weaponry, the military life in the Zone becomes hell, especially when is used pirmary 9x39.
New game as Loner and Duty in Rostok shows Duty trader`s inventory, but Bartender`s inventory is empty https://imgur.com/bofNetf
Fulfilled quests for Duty gives its rewards but no relations points.
One of the stationary guns in Rostok (near the Wild Territory entrance) is still in a bit weird position https://imgur.com/1rHBGjm
. And that one at Agroprom tower too https://imgur.com/XTzcpBq
(another angle). They aren`t useable so it is only a minor thing.
M203 underbarrel grenade launcher looks a bit out of place https://imgur.com/Zys4Quc
. Otherwise it works properly.
In r6 Stalker spawn rate of 1.5 has approximately the number of spawn rate 1.0 from r4.
Bedrock Claws anomaly in Agroprom shows some artefact on Veles detector, but nothing appears when PC moves inside it. The artefact can not be seen or taken. Edit: after 24 hours rest and detection of 2 artefacts into the same anomaly, both appeared and could be taken.
Tested with CoC 1.5 r6 new game, with OWR for r6, http://www.moddb.com/mods/call-of-chern ... -scorchers
, hotfix for Revenge kill quest https://drive.google.com/open?id=0B2mzu ... 2I4MHAxVDA
, paranoiia8`s CoCk Texture pack 1.65 and http://www.moddb.com/mods/stalker-two-k ... -k-fx-pack