ACDC for 1.4

Xetra
Scavenger
Posts: 5
Joined: 17 Oct 2016, 11:00

ACDC for 1.4

Postby Xetra » 22 Oct 2016, 04:17

When i try to split all.spawn of 1.4.10 compiler says it cannot find clsids for any classes. For example mine_actor, main_story_1_quest_case etc. file:
Code of .bat file:

Code: Select all

universal_acdc.pl -split all.spawn -way -out levels -scan configs\
pause

Image

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Alundaio
S.T.A.L.K.E.R.
Posts: 1368
Joined: 26 May 2012, 22:26

Re: ACDC for 1.4

Postby Alundaio » 23 Oct 2016, 21:01

"I have a dream that one day this community will rise up and live out the true meaning of its creed: "We hold these truths to be self-evident; that all mods are created equal."

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olivius74
Loner
Posts: 471
Joined: 12 Apr 2014, 17:09

Re: ACDC for 1.4

Postby olivius74 » 24 Oct 2016, 11:28

Hello

Yes,even with the update (ACDC_update_for_1.4.).
Here the complete log.

I don't understand the advice at the end :
Description: you must define levels folder using -out

What that?


X:\_Perl64>universal_acdc.pl -split all.spawn -way -out levels -scan configs\
log inited: console
Universal ACDC v.1.38
checking version of all.spawn...
This is a spawn of S.T.A.L.K.E.R. Call Of Pripyat (any patch)
opening all.spawn...
reading header...
reading alife objects...

WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_electra


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_electra_0000


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_electra_0001


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_electra_0002


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_dust_static


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_dust_static_0000


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_dust_static_0001


WARNING!
Function: main::__ANON__
Line: 1380
Description:
WARNING!
Function: stkutils::file::entity::read_m_spawn
Line: 122
Description: state data left [1] in entity gen_generator_dust_static_0002

reading artefact spawn places...
reading way objects...
reading game graph...
reading header...
reading levels...
reading vertices...

FATAL ERROR!
Function: main::splitting
Line: 1566
Description: you must define levels folder using -out

X:\_Perl64>pause
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