first, I'd like to thank all dev team for your hard work on this project. This game is one of my few safe harbors when I need to clear my mind from everyday stress, sometimes I even have dreams about being stalker and all and it's thanks to you.
Now for my question. I'm messing with whole gulag logic and I wonder...well, let's say I need to store 20 or more variables for every NPC in game. Is this safe for game memory or should I rather possibly sacrifice some little FPS by calculating needed vars everytime? Don't mind my particular case, this is just theoretical question, but as it may be silly question, I'd like to know what is generally better approach here? Naturally, I don't know much about X-Ray engine properties and tricks.