My only porblem is, if I die while I am radiated, some percentage of the radiation contamination won't be removed.
I tried this code so far:
Code: Select all
db.actor.radiation = 0
db.actor.bleeding = 1
db.actor.radiation = 0 does not remove radiation entirely. I found an oasis_heal function, which uses db.actor.radiation = -0.05, but it breaks the script.
My idea for workaround, that I spawn radiation medicine into the player's inventory, use it, then remove it from the inventory, but I'd like to avoid this solution if possible.
Is there any way to get rid of radiation contamination entirely?