Separate Companion Keystroke Commands

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Posts: 57
Joined: 10 Mar 2016, 00:36

Separate Companion Keystroke Commands

Postby DoctorX » 29 Jul 2017, 11:04

Wondering if it would be possible to implement individual keybinds for each companion command.

For instance, right now to change companion behavior the current keybind cycles through passive, defensive, aggressive. It would be nice to have individual keys for each of these commands if you are trying to use voice recognition software to order your companions around.

Posts: 35
Joined: 12 Jul 2016, 18:02

Re: Separate Companion Keystroke Commands

Postby Steve2000 » 28 Oct 2017, 15:59

As long as they can be configured by the user.

One of the problems with other stalker mods is that the keys are hard-coded. I personally cannot play some mods because the numeric keypad is hard coded to some commands. and not everyone has a numeric keypad.

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