I've also noticed character progression being insanely fast, so I've boosted Rank values for Gameplay Rebalanced addon. Most annoying thing is I had to boost NPCs' ranks in character_desc also, manually.
\configs\creatures\game_relations.ltx
Code: Select all
rating = novice, 999, trainee, 1999, experienced, 3999, professional, 6999, veteran, 9999, expert, 13999, master, 18999, legend
...
rating_names = st_rank_novice, 999, st_rank_trainee, 1999, st_rank_experienced, 3999, st_rank_professional, 6999, st_rank_veteran, 9999, st_rank_expert, 13999, st_rank_master, 18999, st_rank_legend
Also, some other changes (these, however, need some testing).
This should avoid stalkers going mad after stepping straight onto player's grenade, just because.
Downside is that you can kill 2 or even 3 faction members without them turning into enemies (if they were friendly).
\configs\creatures\game_relations.ltx
Code: Select all
[action_points]
personal_goodwill_limits = -5000, 5000
community_goodwill_limits = -5000, 5000
;-------------------------------------------------------
;-----
; Killing other stalkers.
;-----
community_member_kill_goodwill = -1000 ; Same faction
friend_kill_goodwill = -1000 ; Friendly
neutral_kill_goodwill = -500 ; Neutral
enemy_kill_goodwill = -250 ; Enemy
; These values are now set in xr_statistic.script.
friend_kill_reputation = 0 ; Friendly
neutral_kill_reputation = 0 ; Neutral
enemy_kill_reputation = 0 ; Enemy
;-----
; Assisting stalkers in combat.
;-----
community_member_fight_help_goodwill = 500 ; Same faction
friend_fight_help_goodwill = 500 ; Friendly
neutral_fight_help_goodwill = 250 ; Neutral
enemy_fight_help_goodwill = 0 ; Enemy
friend_fight_help_reputation = 100 ; Friendly
neutral_fight_help_reputation = 50 ; Neutral
enemy_fight_help_reputation = 0 ; Enemy
;-----
; Attacking stalkers who ARE NOT shooting at you.
;-----
free_community_member_attack_goodwill = -1000 ; Same faction
free_friend_attack_goodwill = -1000 ; Friendly
free_neutral_attack_goodwill = -1000 ; Neutral
free_enemy_attack_goodwill = -500 ; Enemy
free_friend_attack_reputation = -75 ; Friendly
free_neutral_attack_reputation = -50 ; Neutral
free_enemy_attack_reputation = 0 ; Enemy
;-----
; Attacking stalkers who ARE shooting at you.
; You're already fighting them so the penalties are reduced.
; Example: You assassinate a loner and his buddies start shooting at you.
;-----
danger_community_member_attack_goodwill = -750 ; Same faction
danger_friend_attack_goodwill = -500 ; Friendly
danger_neutral_attack_goodwill = -500 ; Neutral
danger_enemy_attack_goodwill = -250 ; Enemy
danger_friend_attack_reputation = 0 ; Friendly
danger_neutral_attack_reputation = 0 ; Neutral
danger_enemy_attack_reputation = 0 ; Enemy
For prices you should search in \configs\misc\items.ltx (mutant body parts); artefacts.ltx and artefacts_soc.ltx (artefacts) and then (for their price multiplers) in \configs\misc\trade\.