Alundaio wrote:Confirmed bugs (as of 1.4.13)
1. Companion patrol command is broken. Even upon issuing several waypoints, the prompt to order them to begin their patrol never appears.
2. Assault tasks from Dushman (there may be similar cases with other quest givers as well) often either automatically fail or automatically succeed upon changing levels. His assassination quests do not have this issue.
Needs confirmation (for 1.4.13)
1. Moving from Rostok into Garbage often results in a failed loading screen and a subsequent crash upon re-entering the level changer. Have not had the chance to test this myself (currently on a Mercenary playthrough.)
I can reproduce this, I entered the bar portion of Rostock, coming from Wild Territory, and when I go into any other zone but Wild Territory itself, the game crashes.
stack traceback:
....r. - call of chernobyl\gamedata\scripts\xr_sound.script:13: in function 'set_sound_play'
.... - call of chernobyl\gamedata\scripts\xr_effects.script:2050: in function <.... - call of chernobyl\gamedata\scripts\xr_effects.script:2031>
....r. - call of chernobyl\gamedata\scripts\xr_logic.script:404: in function 'pick_section_from_condlist'
....r. - call of chernobyl\gamedata\scripts\xr_logic.script:510: in function 'try_switch_to_another_section'
...- call of chernobyl\gamedata\scripts\xr_motivator.script:460: in function <...- call of chernobyl\gamedata\scripts\xr_motivator.script:380>
[C]: in function 'section_exist'
....l.k.e.r. - call of chernobyl\gamedata\scripts\_g.script:1471: in function 'r_string_ex'
...k.e.r. - call of chernobyl\gamedata\scripts\utils.script:754: in function 'is_ammo'
...l of chernobyl\gamedata\scripts\axr_trade_manager.script:216: in function 'npc_trade_buy_sell'
.... - call of chernobyl\gamedata\scripts\xr_effects.script:4406: in function <.... - call of chernobyl\gamedata\scripts\xr_effects.script:4405>
...
.... - call of chernobyl\gamedata\scripts\xr_effects.script:4406: in function <.... - call of chernobyl\gamedata\scripts\xr_effects.script:4405>
....r. - call of chernobyl\gamedata\scripts\xr_logic.script:406: in function 'pick_section_from_condlist'
....r. - call of chernobyl\gamedata\scripts\xr_logic.script:507: in function 'try_switch_to_another_section'
...- call of chernobyl\gamedata\scripts\xr_motivator.script:460: in function <...- call of chernobyl\gamedata\scripts\xr_motivator.script:380>
[C]: in function 'play_sound'
... - call of chernobyl\gamedata\scripts\sound_theme.script:204: in function 'play'
....r. - call of chernobyl\gamedata\scripts\xr_sound.script:27: in function 'set_sound_play'
... call of chernobyl\gamedata\scripts\sound_manager.script:173: in function 'update'
...e.r. - call of chernobyl\gamedata\scripts\sr_camp.script:129: in function 'update'
...r. - call of chernobyl\gamedata\scripts\bind_camp.script:49: in function <...r. - call of chernobyl\gamedata\scripts\bind_camp.script:46>
set_sound_play. Wrong sound theme [jup_a6_base_guard], npc[19302]
coudnt find npc!!!
coudnt find npc!!!
* [win32]: free[2467060 K], reserved[537156 K], committed[1190024 K]
* [ D3D ]: textures[719777 K]
* [x-ray]: process heap[382663 K], game lua[29401 K], render[5720 K]
* [x-ray]: economy: strings[22816 K], smem[176951 K]
stack trace:
0023:08E03687 xrGame.dll, CDialogHolder::UseIndicators()
0023:08E19391 xrGame.dll, CDialogHolder::UseIndicators()
[error][ 87] : The parameter is incorrect.
Game decided to mow me down mid game
