Farjole_Merrybody wrote:That's very useful to know, thank you. r_geometry_lod was set to 3.0 so I knocked that down to .75 and did a comparison with my CoP user.ltx for Misery and changed some other values that might be having a detrimental effect. That improved things a lot and I got 37fps. I did not realise that it was possible to push those values so much higher than in CoP.
I also made myself a new Radeon profile from scratch, and with a bit of jiggerypokery in there was able to get the game looking a lot better (supersampling, textures, tesselation) without compromising too much performance. It's definitely playable now. Thank you for the timely advice.
Farjole_Merrybody wrote:I also found that launching from the xrengine.exe rather than the stalker-coc.exe and using the -noprefetch switch helped. I was a bit befuddled as to the "no fsgame.ltx" warning that I got when I first tried that, until I realised that fsgame_coc.ltx was the same file. That was quick enough to fix. it's running really nicely now and is looking quite good.
As I'm playing it in DX9, an ENB and SweetFX setup should be okay, right? Or did you already include the ReShade option as part of DX10?
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