1.4
Add things and remade some parts of Limansk. This location is very, very lienar and was maded for absoluetly lienar pass witth some "pussles" and stuff and actually not so good for freeplay mode. One of options where take insperation is firestation multiplayer map, it kinda fits overall style

Exept this all standart - be awesome to see more paths, less invisible and visible walls, south part of city.
1.5
Expand and merege Prypyat' into one location - things like they now, pretty wierd actually, Mostly because how Prypyat' was made in SoC game - kinda SoC and CoP have same spots of the city on borders maded a little bit different. And yes, SoC map is very far wfrom real city layout, so for mereging it probably will requre some rework, but if you do it - it be totally awesome! There also places from prypyat from multiplayer that can be used for expanding city - Sport center with pool
1.6
Dead City need revorks, as graphical, and geometry ones. This is locations from not final bits, Lenin statue is very low poly, some places boring and some have real lack of detalisation or woerd geometry.
1.7 I don't very understand a concept for new location that add CoP - giant park of rust cars. I know this loation from real life, it looks really cool, but it's flat, not very fit in map and very empty. Maybe you can do smoething more cool with it?
1.8 In the last, you may use more stuff and ideas that was cuted or from multiplayer maps, to make from bits most complete map of zone. Of cource some maps like roads between dead city and military and military and radar is probably not very usefull since they was on very early stage of planing, but I don't think idea to have such connection is that bad, maybe can in far happt future make whol game as single location
2.Gameplay and visuals2.1 I don't like some new visuals CoC added. Like new novice stalker skin where was added black checkered shirt or somehing - it looks wierd and not very good honestely. Same problems with bandit novice where was added some red parts, also Duty stalker skin with too many red parts - not a big fan of this too. It looks custom and not really fits res of the game. Same with one of the newely added gas masks - I don't know what's problem here, but it looks like it not belongs in this game. Maybe take insted of this variant other, like this one that was presented in SoC loading launcher and art?

2.2 I not great fan some music and audio restored. Like "Ющенко наш Президент" in sidorovich bunker. I know it was in original game files, but it was joke and this is old political song, for me personally it broke immersion because it too silly, same with some soviet guy speech record in Rostok
2.3 What with quests and world? I mean I understand that this freeplay and stuff, but game even with story mod feels absoluetly empty. Only very generic randomely generated quests with limited numbers of them. Maybe be better to do proper skripted questlines, like ones in CoP? Add more talks and more unicle characters and unicle events, maybe restore some from previous games, to make CoC actually... game?
2.4 Restore some weapons that was cut? Double barrel BM-16 (not cuted, full version of it), P-90, Bison?
2.5 Make more changes to interface. But it personal - I personally much more fan of Shadow of Chernobyl interface than other games. Character portraits, inventory, other options - I far more like how this look, but maybe not a lot people like it as much as me
Anyway big thanx for great mod, looking forward for new versions!