Sidorovich as Task Target

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DoctorX
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Posts: 53
Joined: 10 Mar 2016, 00:36

Sidorovich as Task Target

Postby DoctorX » 11 Apr 2016, 20:08

When I try to create this task:

Code: Select all

[drx_sl_esc_m_trader_start_game_1]
icon = ui_inGame2_PD_Torgovets_informatsiey
storyline = true
prior = 10
title = drx_sl_esc_m_trader_start_game_1_name
descr = drx_sl_esc_m_trader_start_game_1_text
target = esc_2_12_stalker_trader
condlist_0 = {-drx_sl_start_game_esc_m_trader} complete


Sidorovich isn't marked on the PDA when I specify

Code: Select all

target = esc_2_12_stalker_trader

but it works fine if I specify another target, like esc_2_12_stalker_wolf or bar_dolg_general_petrenko_stalker. What is the proper identifier to use for Sid?

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Alundaio
S.T.A.L.K.E.R.
Posts: 1368
Joined: 26 May 2012, 22:26

Re: Sidorovich as Task Target

Postby Alundaio » 26 Apr 2016, 21:02

It is because Sidorovich is not stalker class, he is trader class. In se_stalker.script se_trader class was added but the code to register the object for a story ID was not copied over. I will do this for next patch.
"I have a dream that one day this community will rise up and live out the true meaning of its creed: "We hold these truths to be self-evident; that all mods are created equal."

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DoctorX
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Posts: 53
Joined: 10 Mar 2016, 00:36

Re: Sidorovich as Task Target

Postby DoctorX » 17 May 2016, 22:44

After 1.3.20 still no joy. Tried it with "esc_2_12_stalker_trader" and "esc_m_trader" but Sid still does not show on the map.


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