Difficulty settings

xenomorf
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Posts: 9
Joined: 10 Sep 2014, 03:48

Difficulty settings

Postby xenomorf » 16 Feb 2016, 20:22

Someone knows specifics of CoC difficulties settings? Dealt/received damages of player/npc, hp of player and npc/monsters, what and how will change when i switch from rookie to master? I know it will be generally harder ;D But what are the factors? Or at least where i can look for the answer in files?

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Alundaio
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Posts: 1368
Joined: 26 May 2012, 22:26

Re: Difficulty settings

Postby Alundaio » 17 Feb 2016, 18:54

Increasing difficulty when enhance damage (hit_power) and weapon hit probability to both enemies and player. AI and everything else will remain the same.


Code: Select all

hit_probability_gd_novice
hit_probability_gd_stalker
hit_probability_gd_veteran
hit_probability_gd_master


These values in weapon configs and the actor.ltx. Actor.ltx values are used when the ones in weapon config are not present. This value is used the in bullet trajectory formula directly.
"I have a dream that one day this community will rise up and live out the true meaning of its creed: "We hold these truths to be self-evident; that all mods are created equal."


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