I'm working on a project using Call of Chernobyl (Photographs of the zone)
Since few days, I found out that using the binoculars to take my screenshots is very much more convenient to me than doing all my usual console menu tricks;
It allows me to automatically hide the HUD and play with some focal length without using the fov command.
I have managed to removed the texture (by using an empty one) and increased the zoom factor in the binoc.ltx, but I would like to do more,
and I don't know how to proceed.
Basically, I want to change the binoculars in a 14-600 mm camera.
It means that I want to have 2 more steps of fov modifier: wide angle + normal (player fov view) and then, the regualr binocular small zoom - zoom - telezoom.
For now, all I've succeed to do is making the telezoom go further.
In fov equivalent, (I play in 55) it gives me something like : 45 - 20 - 5
And what I want is something like 85 - 55 - 45 - 20 - 5
But I don't know how to do this...I just hope it's possible.
Can someone help me ?
Also, I have something else in mind, which is certainly a lot more difficult to do.
I'd like to have a control over the "r2_tonemap" commands with the binoculars.
If possible, all of them, if not, at least, the tonemap_middlegray value.
But I don't hope too much on this.
So, if anyone is willing to help me, I would REALLY appreciate.
Thank you very much !