I'm using different size scopes for DX9 for 10/11 (they stretch out weird otherwise at certain resolutions).
The scopes.xml and scopes_16.xml files make no mention of ui_ingame.xml and the fact that they're going to read the scope textures from in there. I have searched all configs and scripts with no luck. I have searched the source-code with no luck.
How and where the fuck is this defined? I want to program it so I can switch files based on renderer god damnit!